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		<title><![CDATA[SM64.org Forums]]></title>
		<link>http://sm64.org/forum/index.php</link>
		<description><![CDATA[The most recent topics at SM64.org Forums.]]></description>
		<lastBuildDate>Wed, 08 Sep 2010 02:49:13 +0000</lastBuildDate>
		<generator>PunBB 1.3.4</generator>
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			<title><![CDATA[Mugshots]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=37&amp;action=new</link>
			<description><![CDATA[<p>Still stuck with my phone camera. (Slightly) better quality this time.</p><p><span class="postimg"><img src="http://sm64.org/johannes/Myself.jpg" alt="http://sm64.org/johannes/Myself.jpg" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (BrianStormer)]]></author>
			<pubDate>Wed, 08 Sep 2010 02:49:13 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=37&amp;action=new</guid>
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			<title><![CDATA[SM64 Google Skectch-Up Obj. Import Not Working Anymore!]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=416&amp;action=new</link>
			<description><![CDATA[<p>Dear <a href="http://sm64.org/forum/viewforum.php?id=5">http://sm64.org/forum/viewforum.php?id=5</a> Members In Hacking,<br />Well here&#039;s what I have done for making a SM64 Custom Level Obj. File. for the 80TH TIME... an Google Sketch-Up won&#039;t read my Faces/Anything Triangulated but I&#039;ve done this b4 an now it&#039;s saying 2 ANY Custom I make 2 Obj. Import AT ALL RIGHT PERFECT MAKES DO NOT UNDERSTAND THIS EVERY-SINGLE-TIME Y:mad::( :<br />Wat it says COPIED DIRECTLY FOR HELP:<br />Triangulation Plug-In Makes Objects VANISH And Obj. Importer Plug-In Says:<br />Exporting textures to: /tmp<br />Nothing to export.<br />Analyzing geometry<br />Nothing to export.<br />Exporting geometry to: /tmp/Untitled.obj<br />I&#039;ve done this b4... lots of times in success.. but now y this? I&#039;ve been doing grate, even the MOST BASIC Customs don&#039;t work 4 me anymore:(! I don&#039;t kno y... but I kno I&#039;m following every step of the way on Messian Homepage. It would have been an EPIC CUSTOM if that dang error didn&#039;t appear like:<br />Exporting textures to: /tmp<br />Nothing to export.<br />Analyzing geometry<br />Nothing to export.<br />Exporting geometry to: /tmp/Untitled.obj<br />Again... that is wat happened.. tried everything 2 fix it, about 2 quit at Custom Level SM64 Making... so can some1 plz help soon? I&#039;ve also Selected ALL Faces/Geometry an then went 2 Obj. Import. Not working T.T. Plz&nbsp; help soon, so I can RELEASE &quot;SM64 BATTLEFORTS ROM.&quot;</p>]]></description>
			<author><![CDATA[dummy@example.com (JangoDarkBane)]]></author>
			<pubDate>Wed, 08 Sep 2010 01:15:09 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=416&amp;action=new</guid>
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			<title><![CDATA[Super Mario 64 - The Missing Stars - Non-TAS Competition]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=414&amp;action=new</link>
			<description><![CDATA[<p><strong><em>Super Mario 64 - The Missing Stars - Non-TAS Competition</em></strong></p><p>Welcome to the new Non-TAS competition.</p><p>I&#039;ve heard 789DND&#039;s idea about SM64-TMS competition, but nobody wanted to run it, so here i am. Running a competition.&nbsp; If I&#039;m unable to run this competition due to being extremely busy or being on a vacation, I&#039;ll let somebody take over temporarily.</p><p>There will be time-based tasks and special challenges.&nbsp; If you guys have any recommendations on tasks, please message via PM on this site, or on my forum, or my youtube channel. (Via MSN is acceptable, if there is a discussion between 2 users.)</p><p>My Youtube: <a href="http://www.youtube.com/user/Tomatobird8">http://www.youtube.com/user/Tomatobird8</a></p><p>My Forum: <a href="http://tb8s.fforumfree.com/index.htm">http://tb8s.fforumfree.com/index.htm</a></p><p><strong><em>Important</em></strong>:<br />All tasks end at 15:00 (London time)</p><p>Timer Code (NTSC):<br />81249688 A02D<br />8124968A B25E<br />8124DC7C A1A0<br />8124DC7E 00EE<br />8024B197 0040</p><p><strong><em>Rules</em></strong>:<br />*<strong><span class="bbu">No</span></strong> use of GameShark (cheats), the only exception is the timer code.</p><p>*You can play on any emulator, <strong><span class="bbu">except</span></strong> for the ones that have built in re-recording.</p><p>*<strong><span class="bbu">No</span></strong> use of Tool-Assistance/TA(S) (obviously).</p><p>*Your ROM should be the NTSC version of Super Mario 64. You may <strong><span class="bbu">not</span></strong> use the JAP or the PAL version of the game. (Because there isn&#039;t those versions.)</p><p>*Your links <strong><span class="bbu">must</span></strong> be posted on the forum before the deadline shown on each main post showing the results of the current task or it will not count.</p><p>*You may submit as many times as you like as long as it&#039;s before the deadline. The best time you post will count.</p><p>*You <strong><span class="bbu">must</span></strong> use the <a href="http://www.youtube.com/watch?v=tWflqspPCV4">version 1.1</a> of the game.</p><p><strong><em>Point system</em></strong>:</p><p>1st: 6 points<br />2nd: 5 points<br />3rd: 4 points<br />4th: 2 points<br />Else: 1 point<br />Fail: 0 points</p><p>(This post is mostly copied from lala&#039;s and devin&#039;s non-tas competition. Please PM me, if there is any mistakes.)</p>]]></description>
			<author><![CDATA[dummy@example.com (Devin)]]></author>
			<pubDate>Tue, 07 Sep 2010 22:03:24 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=414&amp;action=new</guid>
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			<title><![CDATA[New Non-Tas Competition]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=308&amp;action=new</link>
			<description><![CDATA[<p>Information:<br />First task will be posted as soon as lala&#039;s results on the last task are shown.</p><p>I&#039;ve decided to run a competition (since lala&#039;s competition was so epic).&nbsp; If I&#039;m unable to run this competition due to being extremely busy, I&#039;ll let somebody take over temporarily.&nbsp; </p><p>There will be time-based tasks and special challenges.&nbsp; If you guys have any recommendations on tasks, please message via PM on this site, or my youtube channel.</p><p>My youtube: <a href="http://www.youtube.com/user/Dopeboy175">http://www.youtube.com/user/Dopeboy175</a></p><p>Important:<br />I&#039;ve decided to keep the time zone the same.&nbsp; All tasks end at 6:00 PM (18:00) (London time) </p><p>Timer Code (NTSC):<br />81249688 A02D<br />8124968A B25E<br />8124DC7C A1A0<br />8124DC7E 00EE<br />8024B197 0040</p><p>Rules:<br />*No use of GameShark (cheats), the only exception is the timer code (and codes like the 120-star cheat, etc).<br />*You can play on any emulator, except for the ones that have built in re-recording.<br />*No use of Tool-Assistance/TA(S) (obviously).<br />*Your ROM should be the NTSC version of Super Mario 64. You may not use the JAP version of the game, and you may only use the PAL version when playing on console.<br />*When using the PAL version of the game, timing is 120% compared to NTSC timing. (5 x PAL time / 6 = NTSC time)<br />*Your links must be posted on the forum before the deadline shown on each main post showing the results of the <br />current task or it will not count. An exception is if I see an entry on YouTube (named after the competition), then I will count it in.<br />*You may submit as many times as you like as long as it&#039;s before the deadline. The best time you post will count.<br />*If there is a tie for first place, the second best time will get second place.</p><p>Point system:<br />(Copying the one used in lala&#039;s non-tas competition)</p><p>1st: 10 points<br />2nd: 7 points<br />3rd: 5 points<br />4th: 4 points<br />5th: 3 points<br />Else: 1 point</p>]]></description>
			<author><![CDATA[dummy@example.com (AkaneAkimura)]]></author>
			<pubDate>Tue, 07 Sep 2010 20:01:55 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=308&amp;action=new</guid>
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			<title><![CDATA[The Missing Stars fastest star times]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=319&amp;action=new</link>
			<description><![CDATA[<p>I&#039;m not going to post the rules, because there the same as the &quot;fastest star times&quot; topic.</p><p>First area yellow box star - 15&quot;3 <br /><a href="http://www.youtube.com/watch?v=TeMy0FVbR6s">http://www.youtube.com/watch?v=TeMy0FVbR6s</a></p><p>Island In The sky - 17&quot;6 <br /><a href="http://www.youtube.com/watch?v=QOeDFAbkB9A">http://www.youtube.com/watch?v=QOeDFAbkB9A</a></p><p>City Area Red Coins - 1&quot;06&quot;0 <br /><a href="http://www.youtube.com/watch?v=bOQ7BU8FMKU">http://www.youtube.com/watch?v=bOQ7BU8FMKU</a></p><p>Redbox Switch Star - 42&quot;0<br /><a href="http://www.youtube.com/watch?v=Ch83Usa48X8">http://www.youtube.com/watch?v=Ch83Usa48X8</a></p><p>Goomba&#039;s Star - 15&quot;4<br /><a href="http://www.youtube.com/watch?v=Kk3n1a7Km-Q">http://www.youtube.com/watch?v=Kk3n1a7Km-Q</a></p><p>[!] Switch Star - 25&quot;5<br /><a href="http://www.youtube.com/watch?v=JBvlnMJLOic">http://www.youtube.com/watch?v=JBvlnMJLOic</a></p><p>Koopa The Quick - 3&quot;4<br /><a href="http://www.youtube.com/watch?v=l2PeMGFW5ig">http://www.youtube.com/watch?v=l2PeMGFW5ig</a></p><p>Koopa&#039;s house 8 red coins - 42&quot;2<br /><a href="http://www.youtube.com/watch?v=TXmPMpht3JE">http://www.youtube.com/watch?v=TXmPMpht3JE</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tomatobird)]]></author>
			<pubDate>Tue, 07 Sep 2010 13:56:17 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=319&amp;action=new</guid>
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			<title><![CDATA[How fast is your internet?]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=226&amp;action=new</link>
			<description><![CDATA[<p>I always thought I had/have good internet compared to others. Now I&#039;m wondering if it&#039;s as good as I think. So I figured I&#039;d compare it to other people&#039;s.<br />Test it <a href="http://www.speedtest.net/">here</a>.<br />This is mine.<br /><a href="http://www.speedtest.net"><span class="postimg"><img src="http://www.speedtest.net/result/692824587.png" alt="http://www.speedtest.net/result/692824587.png" /></span></a></p><p>*edit*<br />I decided to test again. I wanted to get an average out of 3 tests. The one above, is my high.<br />My low:<br /><a href="http://www.speedtest.net"><span class="postimg"><img src="http://www.speedtest.net/result/692829265.png" alt="http://www.speedtest.net/result/692829265.png" /></span></a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tomatobird)]]></author>
			<pubDate>Tue, 07 Sep 2010 11:55:08 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=226&amp;action=new</guid>
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			<title><![CDATA[Nahoc's TAS Competition Discussion]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=298&amp;action=new</link>
			<description><![CDATA[<p>General discussion about it.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tomatobird)]]></author>
			<pubDate>Tue, 07 Sep 2010 06:31:11 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=298&amp;action=new</guid>
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			<title><![CDATA[Things you've recently bought]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=120&amp;action=new</link>
			<description><![CDATA[<p>Here you can post pictures to show off things you&#039;ve recently bought. Don&#039;t post about everyday stuff like a package of gum or new socks.</p><p>Yesterday I bought a boxed NTSC SNES with 2 controllers, a stepdown converter, an adaptor to play JP games, and Pilotwings. Pictures: <a href="http://www.sm64.org/johannes/SNES/">www.sm64.org/johannes/SNES/</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Anavrin)]]></author>
			<pubDate>Mon, 06 Sep 2010 22:45:05 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=120&amp;action=new</guid>
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			<title><![CDATA[Nahoc's TAS Competition]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=296&amp;action=new</link>
			<description><![CDATA[<h5>Welcome back to the TAS Competition, now being hosted by myself.</h5><h5>Rules:</h5><p>- At 12:00 AM EST at the specified due date (<em>or before then</em>) you are to submit one .m64 and .st to <strong>TASCompetition@live.com</strong>. Submissions that are late are ignored and rejected.</p><p>- The two files (<em>.m64 + .st</em>) should be compressed and named to &quot;TASCompetitionTask#ByName&quot;.</p><p><em>Example</em>: TASCompetitionTask1ByNahoc</p><p>- You may <strong><span class="bbu">NOT</span></strong> talk strategy, show WIPs or finished products to any other people, even if they don&#039;t submit or compete.</p><p>- You may <strong><span class="bbu">NOT</span></strong> co-author with anyone for a given task unless otherwise specified.</p><p>- Do <strong><span class="bbu">NOT</span></strong> post in this thread; any posts will be deleted.</p><p>- Your .m64 should be recorded at the star menu unless otherwise specified.</p><p>- The task will be timed using the <a href="http://sm64.org/forum/viewtopic.php?id=330">SM64.org TAS Timing</a> method.</p><p>- Any violation of the rules makes you viable for <strong><span class="bbu">DISQUALIFICATION</span></strong> and possibly further action if necessary.</p><p>The new scoring rule will make it easier to catch up and makes it overall a better competition. Basically, every 10 tasks, a total count of points from individual tasks will give you a place. </p><p>For example, if sonicpacker scored the most points in the first 10 tasks, then he&#039;ll get 10 real points. We will call each 10 tasks a round. So score as much as you can each round and you&#039;ll get the real points. The points you get from the task just give you a place at the end of the round.</p><p>Scoring scheme goes as follows (<em>this includes a round</em>):</p><p>1st: 10 points<br />2nd: 7 points<br />3rd: 5 points<br />4th: 4 points<br />5th: 3 points<br />Else: 1 point (<em>this includes a round as well, so submit at least once!</em>)</p><p>A tie results in the two sharing a spot, and the person just slower goes 2 spaces behind. </p><p><em>Example</em>: SilentSlayers and Kyman get 1st, Blazesoul gets 3rd. If 3 people tie, then they go 3 spaces behind. etc.</p><p><a href="http://www.youtube.com/view_play_list?p=E2144CFDBF97891C"><span class="postimg"><img src="http://img714.imageshack.us/img714/7839/tascompetition.png" alt="http://img714.imageshack.us/img714/7839/tascompetition.png" /></span></a></p>]]></description>
			<author><![CDATA[dummy@example.com (Nahoc)]]></author>
			<pubDate>Mon, 06 Sep 2010 15:14:08 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=296&amp;action=new</guid>
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			<title><![CDATA[SM64.org TAS Records Discussion]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=158&amp;action=new</link>
			<description><![CDATA[<p>General discussion about it.</p>]]></description>
			<author><![CDATA[dummy@example.com (ReneBalow)]]></author>
			<pubDate>Mon, 06 Sep 2010 11:33:03 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=158&amp;action=new</guid>
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			<title><![CDATA[Favourite Songs]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=350&amp;action=new</link>
			<description><![CDATA[<p>I made this topic a few months ago with my fail english, so it got closed.</p><p>Anyway, what are your favourite songs? I like any type really, I&#039;ll post my favourite later.</p>]]></description>
			<author><![CDATA[dummy@example.com (maE0216)]]></author>
			<pubDate>Mon, 06 Sep 2010 05:46:50 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=350&amp;action=new</guid>
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			<title><![CDATA[Forum Games]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=351&amp;action=new</link>
			<description><![CDATA[<p>Should we start them again?</p>]]></description>
			<author><![CDATA[dummy@example.com (EthanD)]]></author>
			<pubDate>Mon, 06 Sep 2010 03:33:39 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=351&amp;action=new</guid>
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			<title><![CDATA[CCless Stars]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=402&amp;action=new</link>
			<description><![CDATA[<p>All right, so we&#039;ve been stuck at 114 CCless stars for a while now (non-TAS), ever since Curtis? Discovered Blast Away The Wall was doable without a cannon. But what if I told you 115 was doable? To give you a hint, this is very similar to WDW&#039;s star 6. Any guesses? Well don&#039;t read any further if you want to find out yourself.</p><p>*SPOILERS*</p><p>The new CCless star is DDD&#039;s star 6, Collect the Caps. Basically, halfway through the tunnel, there is a loading point. See where this is going? Heh, I thought you guys would. What I needed now was something to take into the loading point, but I couldn&#039;t think of anything besides the shell. I kept trying, but the shell did not last nearly long enough to be able to take it into the tunnel.</p><p>But now things are different, I found a way to take the damn thing over there.</p><p>You know those small wooden slopes that lead onto the small strip of land? What you want to do is grab a shell, and swim up to them. Just before going out of the water, you want to press &quot;B&quot; and you will hopefully walk onto the land with the shell still in your hands. I think you have about a 5 frame window to do this at the most. If Mario flails his arms and ends up not having a shell, that means you pressed &quot;B&quot; too early. When you finally do this glitch, the shell music will keep playing, and you can now take the shell virtually anywhere. Even...the loading point.</p><p>So that&#039;s all there is to it, after swimming back and forth through the loading point, you&#039;ll eventually get the yellow star. Don&#039;t be discouraged if it takes you 15 minutes, as it took me 15, but you&#039;ll eventually get it. Once you do, simply press &quot;B&quot; to drop the star, and collect it. 115th star complete. It takes longer than WDW star 6, but at least you don&#039;t have to swim out of your way for air in this level. You can stay in the loading zone for as long as you need to.</p><p>Does this have any other uses? Yes. 255 coins is possible by cloning the red coins. Simply get a red coin in your hands, press &quot;B&quot;, and you get +2 coins. There are 106 in the level normally, so you will have to do the glitch a minimum of 75 times in a row to get up to 255. For some reason I&#039;ve never cloned a yellow coin, not even once. But it&#039;s not like you&#039;d want to, I mean, the red coins take roughly half the time. Lets see where the coin totals are now.</p><p>BOB: 255<br />WF: 255<br />JRB: 104<br />CCM: 154<br />BBH: 151<br />HMC: 139<br />LLL: 133<br />SSL: 255<br />DDD: 255<br />SL: 255<br />WDW: 255<br />TTM: 137*<br />THI: 255<br />TTC: 128*<br />RR: 146*</p><p>Total = 2877.</p><p>* These courses should be in theory possible to get 255, but I don&#039;t think any have been done. If anyone has gotten more than the number indicated on any of these courses, please let me know.</p><p>So, now we are at 115. The remaining ones that have not been done on a console are:</p><p>Mario Wings to the Sky<br />Eye to Eye in the Secret Room<br />Into the Igloo<br />Somewhere Over the Rainbow<br />Wing Mario Over the Rainbow</p><p>Any ideas for any of these stars? Well, I tried to get Into the Igloo by BLJing into one of the ice pillars beside the star, then just sideflipping out, but I never was never able to get enough speed to get in one of these ice pillars, much less actually stopping inside the pillar. This star seems like it will be gotten next.</p><p>WMOtR seems most likely impossible, TAS hasn&#039;t even gotten it yet. Clouds are far apart and there isn&#039;t much to work with in the level if you don&#039;t have caps or cannons.</p><p>Somewhere Over the Rainbow has been known about with TAS for a long time, but getting it with non-TAS would be insane. Not to mention if you mess up it takes over 2 minutes to get back. Not likely going to be done anytime soon, but we&#039;ll see.</p><p>Mario Wings to the Sky...this one probably won&#039;t be gotten, unless someone finds a way to get ridiculous height in this level, because that 5th coin is quite high.</p><p>Eye to Eye in the Secret Room would probably be gotten before the two above, but it doesn&#039;t seem like anything that has potential has arisen. I&#039;d love to see this get done though.</p><p>Also please note that I&#039;m talking about non-TAS methods for all of this.</p><p>Any other ideas? Feel free to post them here. Thanks.</p>]]></description>
			<author><![CDATA[dummy@example.com (Quate)]]></author>
			<pubDate>Mon, 06 Sep 2010 01:08:44 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=402&amp;action=new</guid>
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			<title><![CDATA[Unlimited Coin Glitching]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=172&amp;action=new</link>
			<description><![CDATA[<p>I think this glitch deserves it&#039;s own topic.&nbsp; <img src="http://sm64.org/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>So far I believe Bob-Omb Battlefield, Whomp&#039;s Fortress, and Wet-Dry World have been discovered to have glitches that let you receive infinite coins. If I missed any, please post below.&nbsp; <img src="http://sm64.org/forum/img/smilies/wink.png" width="15" height="15" alt="wink" /> </p><p>In BoB, you do the bob-omb glitch where you throw it and grab it right before it explodes. Then walk around until it disappears. Go around the bridge leading to the Koopa and elevator area and keep walking in and out of the coins draw distance and eventually a coin will appear in Mario&#039;s hands. It can be seen somewhere in <a href="http://www.youtube.com/watch?v=W5lYFCnQHE8&amp;fmt=18">this</a> video (in this case to glitch the 100th coin making ABC x 0 for Star 7, possible in BoB).</p><p>In WF, you use a wooden box to do basically the same thing. It can be seen in a video that is played by Myles Bukrim, where he collects the max amount of coins (US version max. I think on the Japanese version you can get 999?), <a href="http://www.youtube.com/watch?v=vNywY1mgH4k&amp;fmt=18">here</a>.</p><p>In WDW, you use Chuck-Ya to accomplish glitching coins. Mario64Masters made a good tutorial on how to do this, which can be seen <a href="http://www.youtube.com/watch?v=0aBWxkrBiV0&amp;fmt=18"> here</a>.</p><p>Recently I found another level that you can get infinite coins in! For those that are wondering, it is Shifting Sand Land and I will edit this post with a video link soon&nbsp; <img src="http://sm64.org/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>Again, if I missed any of the courses, sorry, and please let me know.&nbsp; <img src="http://sm64.org/forum/img/smilies/roll.png" width="15" height="15" alt="roll" /></p><p>*Edit*<br /><a href="http://www.youtube.com/watch?v=YJX3DNoJlKg&amp;fmt=22#t=4m32s">Shifting Sand Land Coin duplication</a></p>]]></description>
			<author><![CDATA[dummy@example.com (pannenkoek2012)]]></author>
			<pubDate>Sat, 04 Sep 2010 23:07:41 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=172&amp;action=new</guid>
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			<title><![CDATA[Guitar Hero]]></title>
			<link>http://sm64.org/forum/viewtopic.php?id=412&amp;action=new</link>
			<description><![CDATA[<p>Any players?</p>]]></description>
			<author><![CDATA[dummy@example.com (EthanD)]]></author>
			<pubDate>Fri, 03 Sep 2010 20:47:20 +0000</pubDate>
			<guid>http://sm64.org/forum/viewtopic.php?id=412&amp;action=new</guid>
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