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	<title type="html"><![CDATA[SM64.org Forums]]></title>
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	<updated>2010-09-05T12:47:15Z</updated>
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	<id>http://sm64.org/forum/index.php</id>
		<entry>
			<title type="html"><![CDATA[Super Mario 64 - The Missing Stars - Non-TAS Competition]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=414&amp;action=new"/>
			<summary type="html"><![CDATA[<p><strong><em>Super Mario 64 - The Missing Stars - Non-TAS Competition</em></strong></p><p>Welcome to the new Non-TAS competition.</p><p>I&#039;ve heard 789DND&#039;s idea about SM64-TMS competition, but nobody wanted to run it, so here i am. Running a competition.&nbsp; If I&#039;m unable to run this competition due to being extremely busy or being on a vacation, I&#039;ll let somebody take over temporarily.</p><p>There will be time-based tasks and special challenges.&nbsp; If you guys have any recommendations on tasks, please message via PM on this site, or on my forum, or my youtube channel. (Via MSN is acceptable, if there is a discussion between 2 users.)</p><p>My Youtube: <a href="http://www.youtube.com/user/Tomatobird8">http://www.youtube.com/user/Tomatobird8</a></p><p>My Forum: <a href="http://tb8s.fforumfree.com/index.htm">http://tb8s.fforumfree.com/index.htm</a></p><p><strong><em>Important</em></strong>:<br />All tasks end at 15:00 (London time)</p><p>Timer Code (NTSC):<br />81249688 A02D<br />8124968A B25E<br />8124DC7C A1A0<br />8124DC7E 00EE<br />8024B197 0040</p><p><strong><em>Rules</em></strong>:<br />*<strong><span class="bbu">No</span></strong> use of GameShark (cheats), the only exception is the timer code.</p><p>*You can play on any emulator, <strong><span class="bbu">except</span></strong> for the ones that have built in re-recording.</p><p>*<strong><span class="bbu">No</span></strong> use of Tool-Assistance/TA(S) (obviously).</p><p>*Your ROM should be the NTSC version of Super Mario 64. You may <strong><span class="bbu">not</span></strong> use the JAP or the PAL version of the game. (Because there isn&#039;t those versions.)</p><p>*Your links <strong><span class="bbu">must</span></strong> be posted on the forum before the deadline shown on each main post showing the results of the current task or it will not count.</p><p>*You may submit as many times as you like as long as it&#039;s before the deadline. The best time you post will count.</p><p>*You <strong><span class="bbu">must</span></strong> use the <a href="http://www.youtube.com/watch?v=tWflqspPCV4">version 1.1</a> of the game.</p><p><strong><em>Point system</em></strong>:</p><p>1st: 6 points<br />2nd: 5 points<br />3rd: 4 points<br />4th: 2 points<br />Else: 1 point<br />Fail: 0 points</p><p>(This post is mostly copied from lala&#039;s and devin&#039;s non-tas competition. Please PM me, if there is any mistakes.)</p>]]></summary>
			<author>
				<name><![CDATA[Tomatobird]]></name>
				<uri>http://sm64.org/forum/profile.php?id=199</uri>
			</author>
			<updated>2010-09-05T12:47:15Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=414&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Things you've recently bought]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=120&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Here you can post pictures to show off things you&#039;ve recently bought. Don&#039;t post about everyday stuff like a package of gum or new socks.</p><p>Yesterday I bought a boxed NTSC SNES with 2 controllers, a stepdown converter, an adaptor to play JP games, and Pilotwings. Pictures: <a href="http://www.sm64.org/johannes/SNES/">www.sm64.org/johannes/SNES/</a></p>]]></summary>
			<author>
				<name><![CDATA[Kyman]]></name>
				<uri>http://sm64.org/forum/profile.php?id=3</uri>
			</author>
			<updated>2010-09-05T01:18:46Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=120&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Unlimited Coin Glitching]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=172&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I think this glitch deserves it&#039;s own topic.&nbsp; <img src="http://sm64.org/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>So far I believe Bob-Omb Battlefield, Whomp&#039;s Fortress, and Wet-Dry World have been discovered to have glitches that let you receive infinite coins. If I missed any, please post below.&nbsp; <img src="http://sm64.org/forum/img/smilies/wink.png" width="15" height="15" alt="wink" /> </p><p>In BoB, you do the bob-omb glitch where you throw it and grab it right before it explodes. Then walk around until it disappears. Go around the bridge leading to the Koopa and elevator area and keep walking in and out of the coins draw distance and eventually a coin will appear in Mario&#039;s hands. It can be seen somewhere in <a href="http://www.youtube.com/watch?v=W5lYFCnQHE8&amp;fmt=18">this</a> video (in this case to glitch the 100th coin making ABC x 0 for Star 7, possible in BoB).</p><p>In WF, you use a wooden box to do basically the same thing. It can be seen in a video that is played by Myles Bukrim, where he collects the max amount of coins (US version max. I think on the Japanese version you can get 999?), <a href="http://www.youtube.com/watch?v=vNywY1mgH4k&amp;fmt=18">here</a>.</p><p>In WDW, you use Chuck-Ya to accomplish glitching coins. Mario64Masters made a good tutorial on how to do this, which can be seen <a href="http://www.youtube.com/watch?v=0aBWxkrBiV0&amp;fmt=18"> here</a>.</p><p>Recently I found another level that you can get infinite coins in! For those that are wondering, it is Shifting Sand Land and I will edit this post with a video link soon&nbsp; <img src="http://sm64.org/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>Again, if I missed any of the courses, sorry, and please let me know.&nbsp; <img src="http://sm64.org/forum/img/smilies/roll.png" width="15" height="15" alt="roll" /></p><p>*Edit*<br /><a href="http://www.youtube.com/watch?v=YJX3DNoJlKg&amp;fmt=22#t=4m32s">Shifting Sand Land Coin duplication</a></p>]]></summary>
			<author>
				<name><![CDATA[pannenkoek2012]]></name>
				<uri>http://sm64.org/forum/profile.php?id=9</uri>
			</author>
			<updated>2010-09-04T23:07:41Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=172&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Nahoc's TAS Competition Discussion]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=298&amp;action=new"/>
			<summary type="html"><![CDATA[<p>General discussion about it.</p>]]></summary>
			<author>
				<name><![CDATA[elliletsplayer]]></name>
				<uri>http://sm64.org/forum/profile.php?id=11</uri>
			</author>
			<updated>2010-09-04T20:03:01Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=298&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Forum Games]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=351&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Should we start them again?</p>]]></summary>
			<author>
				<name><![CDATA[SammerZ]]></name>
				<uri>http://sm64.org/forum/profile.php?id=91</uri>
			</author>
			<updated>2010-09-04T16:42:08Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=351&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Favourite Songs]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=350&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I made this topic a few months ago with my fail english, so it got closed.</p><p>Anyway, what are your favourite songs? I like any type really, I&#039;ll post my favourite later.</p>]]></summary>
			<author>
				<name><![CDATA[NxCy]]></name>
				<uri>http://sm64.org/forum/profile.php?id=192</uri>
			</author>
			<updated>2010-09-04T01:16:24Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=350&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[New Non-Tas Competition]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=308&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Information:<br />First task will be posted as soon as lala&#039;s results on the last task are shown.</p><p>I&#039;ve decided to run a competition (since lala&#039;s competition was so epic).&nbsp; If I&#039;m unable to run this competition due to being extremely busy, I&#039;ll let somebody take over temporarily.&nbsp; </p><p>There will be time-based tasks and special challenges.&nbsp; If you guys have any recommendations on tasks, please message via PM on this site, or my youtube channel.</p><p>My youtube: <a href="http://www.youtube.com/user/Dopeboy175">http://www.youtube.com/user/Dopeboy175</a></p><p>Important:<br />I&#039;ve decided to keep the time zone the same.&nbsp; All tasks end at 6:00 PM (18:00) (London time) </p><p>Timer Code (NTSC):<br />81249688 A02D<br />8124968A B25E<br />8124DC7C A1A0<br />8124DC7E 00EE<br />8024B197 0040</p><p>Rules:<br />*No use of GameShark (cheats), the only exception is the timer code (and codes like the 120-star cheat, etc).<br />*You can play on any emulator, except for the ones that have built in re-recording.<br />*No use of Tool-Assistance/TA(S) (obviously).<br />*Your ROM should be the NTSC version of Super Mario 64. You may not use the JAP version of the game, and you may only use the PAL version when playing on console.<br />*When using the PAL version of the game, timing is 120% compared to NTSC timing. (5 x PAL time / 6 = NTSC time)<br />*Your links must be posted on the forum before the deadline shown on each main post showing the results of the <br />current task or it will not count. An exception is if I see an entry on YouTube (named after the competition), then I will count it in.<br />*You may submit as many times as you like as long as it&#039;s before the deadline. The best time you post will count.<br />*If there is a tie for first place, the second best time will get second place.</p><p>Point system:<br />(Copying the one used in lala&#039;s non-tas competition)</p><p>1st: 10 points<br />2nd: 7 points<br />3rd: 5 points<br />4th: 4 points<br />5th: 3 points<br />Else: 1 point</p>]]></summary>
			<author>
				<name><![CDATA[SilentSlayers]]></name>
				<uri>http://sm64.org/forum/profile.php?id=146</uri>
			</author>
			<updated>2010-09-03T23:50:42Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=308&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Guitar Hero]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=412&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Any players?</p>]]></summary>
			<author>
				<name><![CDATA[EthanD]]></name>
				<uri>http://sm64.org/forum/profile.php?id=91</uri>
			</author>
			<updated>2010-09-03T20:47:20Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=412&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Mugshots]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=37&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Still stuck with my phone camera. (Slightly) better quality this time.</p><p><span class="postimg"><img src="http://sm64.org/johannes/Myself.jpg" alt="http://sm64.org/johannes/Myself.jpg" /></span></p>]]></summary>
			<author>
				<name><![CDATA[SilentSlayers]]></name>
				<uri>http://sm64.org/forum/profile.php?id=3</uri>
			</author>
			<updated>2010-09-03T19:02:56Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=37&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[blj help?]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=413&amp;action=new"/>
			<summary type="html"><![CDATA[<p>i just had a question about blj. is the best way to do it just holding z and controller stick the right way and then just mashing a as fast as you can, or is there a better way to push the&nbsp; a button (like at a specific time).</p><p>thanks, if you need more info let me know, i tried to keep this as short and concise as i can.</p>]]></summary>
			<author>
				<name><![CDATA[SilentSlayers]]></name>
				<uri>http://sm64.org/forum/profile.php?id=415</uri>
			</author>
			<updated>2010-09-03T19:00:34Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=413&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[(Do you want to contribute?) A new hack of SM64 is to be born!]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=409&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Hello! I&#039;m creating a new hack of Super Mario 64!!<br />This hack is called &quot;Super Mario 64 And The Deep Misteries&quot;.<br />I need some people to finish it.<br />This game is full of puzzles and mysteries and supports English and Italian.<br />I hope to get help <img src="http://sm64.org/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></summary>
			<author>
				<name><![CDATA[Tomatobird]]></name>
				<uri>http://sm64.org/forum/profile.php?id=441</uri>
			</author>
			<updated>2010-09-03T16:08:21Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=409&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[A+B Trick]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=411&amp;action=new"/>
			<summary type="html"><![CDATA[<p>How can i do the A+B trick like on BitDW runs...? thx</p>]]></summary>
			<author>
				<name><![CDATA[OrlySM64]]></name>
				<uri>http://sm64.org/forum/profile.php?id=368</uri>
			</author>
			<updated>2010-09-03T14:08:09Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=411&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[SM64 The Missing Stars non-TAS Competition (idea)]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=355&amp;action=new"/>
			<summary type="html"><![CDATA[<p>This is just an idea of TMS non-TAS competition.I&#039;m not going to run one but it&#039;s just an idea.</p>]]></summary>
			<author>
				<name><![CDATA[Tomatobird]]></name>
				<uri>http://sm64.org/forum/profile.php?id=195</uri>
			</author>
			<updated>2010-09-03T13:53:21Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=355&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[120 Star TAS]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=316&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I have finally decided I am interested in helping with it. I mean A LOT of help. I only have 2 more EASY exams now, so I have TONS of free time, and I have understood that I enjoy TASing a lot more during the summer for some reason, so I now will TAS a lot more, and I have decided to put my efforts towards these things in order of importance:</p><p>0 star - 1st<br />120 star - 2nd<br />TAS Competition - 3rd</p><p>Basically, once the 0 star is finished, I will work a lot on the 120 star, because I&#039;m sure many will join me and our standards should be VERY high! As people have said earlier, anyone can help with the 120 star. It&#039;s a huge project, so we need a huge team. Only top TASers will probably be useful in terms of optimisation though, because we have very high standards when it comes to these projects.</p><p>Before we optimize the hell out of something, we should make sure that we have tried extremely crazy strategies so that we don&#039;t have to redo things. I think we should get the Japanese TASers such as mamunine and Eru to help us and get their interest.</p><p>I think this topic can be used for posting strategies or ideas for people to test, and post all the fastest times, this way with a public topic like this, everyone can see everything and this very post (the first post) can be edited by moderators and myself to include <strong>IMPORTANT LINKS</strong>, such as WIPs. However, I also think that we should create some sort of private group on MSN for the top TASers who are good at optimising so we can easily discuss the actual TASing. Both route finders/testers and optimizers will be useful here. Since this group won&#039;t be casual chat, it needs its own group for organization. I will add people shortly.</p><p>Anyway, these are just my thoughts I had today, let me know what you think.</p><br /><p><strong>Important Links:</strong></p><br /><br /><p>None yet!</p>]]></summary>
			<author>
				<name><![CDATA[Kyman]]></name>
				<uri>http://sm64.org/forum/profile.php?id=20</uri>
			</author>
			<updated>2010-09-02T08:40:10Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=316&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[PJ64k not workign says not enough memory to jump table?]]></title>
			<link rel="alternate" href="http://sm64.org/forum/viewtopic.php?id=410&amp;action=new"/>
			<summary type="html"><![CDATA[<p>um ya well i read the otehr guys problem but um thats nothing like whats going on here becuase i have over one gig of memory and i have used the pj64k befor on this computer so i wanna wtf is wrong lol</p>]]></summary>
			<author>
				<name><![CDATA[Nahoc]]></name>
				<uri>http://sm64.org/forum/profile.php?id=465</uri>
			</author>
			<updated>2010-09-02T00:08:25Z</updated>
			<id>http://sm64.org/forum/viewtopic.php?id=410&amp;action=new</id>
		</entry>
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